[PATCH] largefiles: fix addremove when no lagefiles are specified
Na'Tosha Bard
natosha at unity3d.com
Mon Jan 23 12:25:42 UTC 2012
Ignore this one; I can't type apparently. Resent with correct commit
message.
2012/1/23 Na'Tosha Bard <natosha at unity3d.com>
> # HG changeset patch
> # User Na'Tosha Bard <natosha at unity3d.com>
> # Date 1327321306 -3600
> # Node ID 56dd4f91b514abff062acf9a9e38f60828a10dad
> # Parent 878bc4a62a735a1624e9b69c672d5fb5074d4855
> largefiles: fix addremove when no lagefiles are specified
>
> diff -r 878bc4a62a73 -r 56dd4f91b514 hgext/largefiles/overrides.py
> --- a/hgext/largefiles/overrides.py Thu Jan 19 14:31:05 2012 -0600
> +++ b/hgext/largefiles/overrides.py Mon Jan 23 13:21:46 2012 +0100
> @@ -895,9 +895,10 @@
> # to have handled by original addremove. Monkey patching here makes
> sure
> # we don't remove the standin in the largefiles code, preventing a very
> # confused state later.
> - repo._isaddremove = True
> - remove_largefiles(ui, repo, *missing, **opts)
> - repo._isaddremove = False
> + if missing:
> + repo._isaddremove = True
> + remove_largefiles(ui, repo, *missing, **opts)
> + repo._isaddremove = False
> # Call into the normal add code, and any files that *should* be added
> as
> # largefiles will be
> add_largefiles(ui, repo, *pats, **opts)
>
--
*Na'Tosha Bard*
Build & Infrastructure Developer | Unity Technologies - Copenhagen
*E-Mail:* natosha at unity3d.com
*Skype:* natosha.bard
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